Factsheet
Developer:
Santa Ragione
Based in Milan, Italy
Release date:
September, 2014
Platforms:
iOS App Store
Also available on PC
Website:
fotonica-game.com
Regular Price:
USD | $2.99 |
EUR | €2.49 |
Description
FOTONICA is a first-person game about running, jumping, sense of speed, and discovery. The key is timing, the goal is exploring and traveling flawlessly through the environment. The setting is an abstract – mainly duotone – outlined world, with a look reminiscent of geometrical abstractions and the 3D low-poly gaming era. The mobile version sports fully one-handed controls: hold your finger down to run, release to jump, hold in mid-air to dive and land.
History
Originally prototyped for the “A Game By its Cover” competition on the TIGSource forums, FOTONICA is a one-button first-person runner, the first of its kind. Initially released for PC and MAC in 2011, the game lives now in its best and purest form on mobile devices with much more content. The project was selected for its hypnotizing vector graphics and minimal soundtrack at the 54th Venice Biennial of Art in 2011, and many other exhibitions and events during the years (Fantastic Arcade, Eurogamer Expo Indie Games Arcade, BYOB, Delta Berlin, etc).
Features
- 7 Levels to explore and master.
- Plus 3 different endless levels to compete for high-scores.
- Two-player split-screen multiplayer mode on the same device!
- 18 Achievements to unlock, plus game stats.
- Online rankings.
- Beautiful, smooth, and unique vector-style graphics.
- Electronic music by Michael Manning, Nicolò Sala, and legendary composer Baiyon.
- 2 Difficulty settings to let you play an even faster version of FOTONICA.
- Play in landscape or portrait mode.
- No ads, no in-app purchases.
- Record and share replays of your best runs.
Videos
Images
Logo & Icon
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Additional Links
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Original Soundtrack
Available from santaragione.bandcamp.com.
About Santa Ragione
Boilerplate
Santa Ragione is an Italian game design studio founded by Pietro Righi Riva and Nicolò Tedeschi in 2010, creators of FOTONICA, MirrorMoon EP, Wheels of Aurelia, and Saturnalia. Santa Ragione’s games focus on achieving a visceral response from the player, whether through the desolate landscapes of MirrorMoon EP, the uncompromising, vertigo-inducing speeds of FOTONICA, the controversial politics in Wheels of Aurelia, or the claustrophobic, ever-changing scenographies of Saturnalia. The studio has a unique, experimental approach to accessibility that encourages exploration and personal interpretation, to achieve depth. Santa Ragione's ambitions are to influence game design through new genres and to continue the tradition of Italian design.
More information
More information on Santa Ragione, our logo & relevant media are available here.
FOTONICA for Mobile Credits
Pietro Righi Riva
Santa Ragione
Nicolò Tedeschi
Santa Ragione
Paolo Tajè
Additional Programing / Mobile ports
Michael Manning
SFX, Freelancer
Gabriele Brombin
Concept Art
Nicolò Sala, Michael Manning, Baiyon / Tomohisa Kuramitsu
Music
Contact
Inquiries
info@santaragione.com
Twitter
twitter.com/santaragione
Facebook
facebook.com/santaragione
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